Blizzard has announced that Overwatch 2’s long-delayed story PvE game mode has been ditched for good. Instead, there will be play with friends events until the sixth season begins in the summer.
The reason for the ditching is that the developers want to focus on online play, and its story mode did not develop as expected. Responsible producer Jared Neus told about it.
The sixth season starts on 13 June.
The development on the PvE experience hasn’t really made the progress we’d hoped for. The team has created a bunch of amazing content, so there are tons of great missions that are really exciting. There are brand new enemies that are super fun to fight, and some really great and ridiculous hero talents. But unfortunately, the effort required to bring all of that together is a Blizzard-quality experience that we can ship to you, and there’s really no end in sight or defined type of expiration date where we can put this out into the world. Can. And so, we’re left with another difficult choice: do we continue to put all that effort into PvE, hoping we can make it at some point in the future, or do we stick to this set of values? Live what we have aligned and focus on live game and focus on serving you all? With everything we’ve learned to operate this game at that level, it’s clear that we can’t deliver on that original vision for PvE that was shown in 2019. This means that we will not deliver that dedicated Hero Mode with the Talent Tree, which is long-term power progression. Those things are not in our plans right now.”